Product designer · product manager
I ship product work unusually fast.
Twenty-plus years designing and running products — interaction design, research, and product strategy — now multiplied by AI.
Five stories showing how I move from a real problem to a useful product, with the evidence and trade-offs left in.
Selected work
5 stories, one through-line
01
Make the first act of logging a physical spare honest enough for technicians and the catalogue to trust.
Outcome A deliberately narrow scan-or-type, match, and location-confirmation slice became the starting point for the wider reliability product.
design · product · research · coding
02
Curate a conference and community as a product with a point of view, not a playlist of talks.
Outcome A single founder-operated product now spans the annual conference, job board, mentorship, and the community around them.
design · product · research · business
03
Move an advertising platform team from shipping features to solving the user’s next successful hour.
Outcome Theme-based roadmapping, research, and a shared definition of done made user needs more durable than the feature backlog.
design · product · research · business
04
Design software that earns the trust of clinical experts working with specialist brain-imaging hardware.
Outcome Research exposed software as durable value alongside the machine and gave the team evidence for a product pivot.
design · research · coding
05
Prototype a government service from the ground up without pretending the policy constraints have disappeared.
Outcome Code-based prototypes put service, policy, operations, and research in the same decision-making loop.
design · product · research · business · coding
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If you need a product designer or product manager who can hold craft, evidence, and delivery together, book a short call.
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